Friday, July 14, 2017

Skulls of the Demonic Outer God Thasaidon For Your Old School Campaigns

Two figures walked along the dead sea bottom & the fine sand kicked up around them. Their heels moved in time to their hearts they walked along the unfamiliar landscape of the wasteland.
'Where the hell are we by the nine jeddaks are we?' Rel The Strong' the red Martian mercenary was growling through his teeth & kicking the strange sand at his feet. Hashic Vro Tholian occultist of Vulthoom smiled through thin lips & looked at the pile of skulls before him & his companion.
'Right where we are needed I should say'
He smiled & confidently strode toward the pile of strangely wrought skulls plied by wind & other far stranger hands.
'Oh no you are not going to fiddle with those things are you?'
Rel The Strong' voice dipped low so that no one could hear him. Something made him glance over his shoulder.
'That is precisely what I intend to do my friend' the occultist's voice was even & had more then a slightly inhuman quality to it.
'Oh No'



In the wastelands of certain outer void asteroids there are stacks of alien skulls which are sometimes also found among the sands of Old Earth. These skulls belonged to the damned often plague victims, soldiers of unnamed wars, etc. they have been enchanted by witches, shamans, sorcerers, & the blackest hearted wizards to hold the summoned remains of demons of outer void that have displeased their overlords & masters. The forces of decay & entropy continue to have their way with these skulls as the demonic forces inside experience each & every minute of every day. These life forces are often trapped within them by binding spells of the blackest type. There are rare rumors of pieces of arch devil's souls that become bound to such things. It is said that in the
The 'Vulth' russ'. the rites to create these things are held &  that the  demonic Outer God Thasaidon teaches such rites to the making of such objects.
Witches & wizards who possess such objects may use the following demonic abilities and have these traits when holding such magickal objects. Casters  will  possess the following traits (unless otherwise noted in a caster's entry).
  • Immunity to electricity and poison.
  • Resistance to acid , cold , & fire 
  • Telepathy as per the spell.
Except where otherwise noted,the  owner can  speak Abyssal, Celestial, and Draconic.

Once per week the owner of a skull can call upon the demonic essence to advise and add him or her. The demonic horror may impart 1d4 additional black magic spells of 1st,2nd, or 3rd level depending upon circumstance or if it feels like it
.



The demonic horror will try to twist or trick the owner down the path further in damnation until it basically owns the soul of the owner at which point the owner of the skull will disappear in a puff or giant black cloud of brimstone. This will be in 1d30 years and a day from the time when the fool takes possession of the skull. The owner's face will join the previous owner's souls as a slightly distended piece of insane artwork parody of themselves on some part of the skull. Regardless of where the maker of such an object of the damned learns their art these objects are collectively known as skulls of the demonic Outer God Thasaidon. There are legends that these things were first fashioned in the red sands of Old Mars. 

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